While messing around in UDK I found the opportunity to create a larger level based around a central lake mountain valley. I sculpted the terrain and I'm still working on the texture placement for it. I worked from a lot of the same props I used in the forest and indeed will continue to fill the scene with updated props as I go along. I edited the rock textures as well as the grass textures. I also created a new post processing and a new background mountain texture. I'll post more updates as soon as more progress is made.